﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Drawing;

namespace LevelEditor
{
    class CollisionImageDisplayer : Panel
    {
        public CollisionImageDisplayer() : base()
        {

            
        }

        protected override CreateParams CreateParams
        {
            get
            {
                CreateParams createParams = base.CreateParams;
                createParams.ExStyle |= 0x00000020; // WS_EX_TRANSPARENT
                return createParams;
            }
        }

        protected override void OnPaintBackground(PaintEventArgs e)
        {
            // do nothing
        }
    }
}
